﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using BusinessObjects;
using System.Collections.Generic;

namespace MainGameModule.Models
{
    public class QuestsManager
    {
        private static QuestsManager instance;

        private IGameModel model;
        private List<Event> PendingQuests
        {
            get;
            set;
        }

        private QuestsManager()
        {
        }

        public static QuestsManager Instance
        {
            get
            {
                if ( instance == null )
                    instance = new QuestsManager();

                return instance;
            }
        }

        public void Initialize( IGameModel model )
        {
            this.model = model;
            this.InitializeModel();
        }

        private void InitializeModel()
        {
        }
    }
}
